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Thank you Justcamh for the feedback! The areas will be extended in the future :). At the end I want the 'dialogue' part to be much less portion of the game. I plan to add some side quests but nothing spectacular. There will be other additions as well. They will change the experience a little bit (I hope I will be able to improve the attacking + introduce a ranged weapon).

+ do you remember where did you encounter the issue with not being healed? I would like to check it out :)

None of the saving campfires healed me. I had to suicide to heal

Did you wait by the fire? :) The fire heals 1 point every second (I believe)

Wait, why doesn't it just heal instantly? That is a rather weird mechanic, that would need explanation. Or, better still, just instant heal and save the player some time

Because, sometimes you may not change a respawn point and you need heal. But maybe you are right - I can keep both, heal when you wait by the fire + introduce full save heal :)

Or why not just make the heal speed to almost instant?

This is actually very fair point :)