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I'm always amazed at how people can come up with very simple game mechanics that by themselves create an entire game. I always tend to do the opposite (come up with complex mechanics that add a lot of variety but are harder to learn/understand).  I think these simple concepts that are well executed are very impressive! The little shuffling sound when walking is also a great touch. I loved playing, great job making this game.  (And thanks for having fun with ours!)

I think it's more so about what you're trying to go for. Simplicity allows for more time to develop other parts of the game while more complex mechanics lead to longer and more diverse gameplay.

Much thanks, Wildernaut