I appreciate the cutscene at the beginning of the ship flying in. You don't often see that in jams and it's a nice touch :) And I got to see it a lot thanks to the hardcore wildcard and me not realizing you need to take the resources back to the forge to make turrets. It's a neat concept that I can definitely see the potential of. I'm not sure I've played a tower defense where the player has to gather the resources and take them back home before. I felt a lot like a worker in Age of Empires, which was a cool new perspective to have.