A bit on the floaty side of the physics spectrum of platformers, also didn’t know I had doublejump. Good game tho, cool lil fishing minigame
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Yeah it seem I had overlooked the double-jump, clearly too used to it being there myself and not thinking to inform the player, whoops.
Definitely agree on the floaty side, I could up the gravity, but would likely in future just swap from my own physics to an off the shelf platformer package instead.
Thanks for playing and providing feedback.