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I love the colour palette! The UI, icons, character, and background all fit very well together (however you managed to convince stable diffusion to do that is beyond me). The gameplay was quick to understand, though towards the end of the level, I felt the difficulty had not ramped up as much as I would have expected it to. I was running it through Wine on Linux, so that may have adversely affected timers and loops.

Also writing this I just now realised that you designed the game to be one-handed on purpose, huh?

Anyway, fantastic!

Lol, thanks, glad you liked it, yee sadly due to time constraints and a very busy week coming up i had to submit early and didn't get the chance to heighten the difficult per phase change. Still glad you enjoyed the game, :D