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Wow that was cool. I like how you achieved solid gameplay with just a handful of elements. The game has its vibe, and there is a pleasant feeling when get your chance to push back after first retreating slowly before giants. I didn’t understand why some hoplites were bigger than others. The winning tactic for me was to maintain the steady recruitment of spearmen while gradually increasing the number of archers. In the end, we were unbeatable :) The animations are super cool. The music is pleasant and relaxing until it is interrupted by the sound of a dying man, which helps conjure up the vibe of Ancient Greece.

Снимок экрана 2024-04-22 в 7.55.43 PM.png

Thanks for the nice comments!  The larger hoplites kind of comes from this unused mechanic of "hero" units.  We just decided to buff 15% of the hoplites and let it be a little mystery I guess.  (They also have increased health and attack power).  Glad you had a good run.  With a little bad luck it's easy to get overrun and lose without a chance.  Thanks for playin'!