I like the idea of having to find your time and space to upgrade your items, it created stress to complete the minigames in a good, fun way. The combat is maybe a bit too hard, it feels that every time I hit, I am guaranteed to get hit as well. If you can figure out a mechanic, like a dodge or a parry, to fix this, the game would honestly be a lot of fun. Still, an impressive and fun entry nonetheless :D