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Thanks for the submission! It wasn't too hard for me to figure out what I was doing and pretty fun once I got going. It was fun to have to dodge the valid ingredients as I waited for the right one, but felt I often had to wait a long time. Maybe adding a little cheating into the game (make it a bit more likely an ingredient will pop up that completes an item) to make the player feel better?

I also liked that you slowly added in the new items instead of just plopping them all in from the beginning. It made starting out a lot easier to get the hang of.

Thanks for playing! Yeah the instructions were not very clear, I kind of rushed them right at the end. The 'cheat' to the randomness is a good idea :)