Fixed yet again another shortcut that enabled the racer to escape the track and gain some speed to ride on the wall of the building on the "Need for Speed" route. Reworked the track a tiny bit.
I should really stop beating a dead horse... but I just want to make sure ASE is beatable without unintended shortcuts appearing along the way. I should also stop making promises to myself that I can fix all of these problems in one go. xD
Unrelated, but I decided to begin creating a new path for the track, but that's a massive work in progress, so I left it as an inaccessible (hopefully!) stub for now.
Again a massive thank you goes to the sole racer who has tested each ASE (within 24 hours of creation) and exposed each shortcut.
And with that, here's ASE v4: https://github.com/K-4410/Polytrack-Tracks/blob/main/Amethyst%20Skyscraper%20-%20Easy%20(v4)
Happy racing! :)