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Excellently done game!! It was addicting trying to figure out how to fling those asteroids around the galaxy! I also appreciated the integration of the tutorial with the store and game itself.

Not something I really spoke about during my stream, but I did think it very clever game design that each “level” was actually still part of the whole map and you could interact with previous “levels” in future ones! I know, in my stream, I spent a little extra time attempting to solve level 3 by using the black holes of level 2… didn’t work, but it was very fun just attempting to do so, and I think that makes this game unique!

The only real thing that I have as a critique for the game is, the “gravity mechanics” used by the black and white wholes don’t feel like how I would assume gravity to work. Making the black/white holes more/less powerful seems to be more about increasing/decreasing radius of effect than it does the actual attraction/repulsion force. This is not to say the puzzles are wrong or the game is wrong with going with that approach, only that it felt off as someone who’s played other games that manipulate “gravity”.

Excellent game and thank you very much for sharing it! Here’s a link to me failing at playing you game if ever you want to relive the trauma :)