Bugs/quirks: I think the patients take a while to initially arrive in the patient rooms, so there’s a fair amount of waiting at the start.
Minigames: I like each of the minigames. I like the balance of quick minigames (the muscle and diagnosis games) and the pill minigame, which takes longer but allows you to utilize the grappling hook.
Movement: I think the movement is intuitive, and the grappling hook is fun to use, and actually helps you get to places faster.
Score: After 4 attempts, my high score was 130.
Challenge/engagement: For me, the biggest challenge was navigating between the rooms and getting to different floors.
Anything to make more fun: I think the game is a ton of fun as is, and there’s an actual learning curve, since my score increased with each play through. One thing that’s very slightly less intuitive is the UI element for the floors: I think the floor levels are organized where each floor is a column is a floor as opposed to each row. Maybe adding some text over the column with the floor level (or organizing floors horizontally) would make this more obvious.
General thoughts: I don’t have any other thoughts, other than that I am very impressed with the game.