What bugs or quirks did you experience that during your experience? What were the circumstances surrounding the bug? Constantly clicking interact will continue to spawn the chat box repeatedly on top of each other.
How did you feel about the minigames? What would make them more fun for you? The Minigames felt alright. Maybe some more hospital fit minigames other than the typing and arrows. The arrows could be like bone alignments with the arrow keys, or sewing up some cuts, etc.
What did you think of the movement? The grappling hook sort of moves higher than the clicked position. Most of the times I tried to grappling hook to a floor it would hit the ceiling and have to grappling hook again. Also getting stuck on the doors on the inside of the rooms.
What score did you end up getting after 5 minutes of play time? First time I played without knowing where the rooms I scored 110 and that was mostly moving and looking around.
Did you feel like you were challenged or engaged? If not, what do you think contributed to that? It didn’t feel that challenging, majority of the minigames were pretty easy and were repetitive. Maybe increasing in difficulty, or having to memorize what certain pills do instead of the npc saying which one they need, etc. could lead to more challenging minigames.
Is there anything you think would make the game more fun? Just new style minigames that are more hospital like. Instead of the npc saying what they need, maybe you need to memorize the pill types for what is wrong with them.
What general thoughts or feelings do you have about the state of the game? The overall state of the game feels good for the second playtest. It is coherent and runs smoothly without issues. Some more hospital type minigames and possibly a challenge to the minigames would definitely make the overall game feel much better.