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Thank you for the submission! I wasn't ready to like this game as much as I did. It had a very addictive game loop (I'll just give it one more try...) and the core mechanic worked out wonderfully and was complimented by the good level design.

I LOVE LOVE LOVE that you put in the shadow anvil to help teach people how to use the anvils for good. I think that was really what made this game work for me, otherwise I might not have figured it out.

I would have liked to have a audio cue for when the anvil was going to fall, but it did make for some good moments of "Whew, glad I made that jump... oh F*** ANVIL!"