Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

With unity, there’s a dontdestoryonload() function. Basically you can keep a script or gameobject persisting through scene changes. Theres some little things you have to do to make sure you don’t end up with multiple copies but easy enough. 

Thank you! It is very useful. I've read Unity's documentation for this function, and applied it to my next Game Jam game.