Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

well the losing condition is if everyone dies. Since that happens if you run out of food, that's why the tip says to spend your first few turns just gathering food. On reflection, it is a little too easy to build up plenty of food; in my post-jam update I'll probably make it perishable (like you lose half your stored food each turn).