Thank you for the kind words. Coming up with background skyboxes was a fun challenge for me as was arranging the different 3D models around the scene. Yes unfortunately i am new to 3d games and still working out bugs in my character controller C# script. But i am so happy to read what you have experienced with the controls. it really drives me to make things better. I am sorry that the sense of depth feels off in spark rush, with 3d games its important to have a camera system that helps the player see their surroundings.