Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Do you know how to do that in Unity WebGL? I thought it scales to size of the window when full screened, is there a way to expose different resolution scaling options in the settings?

(+1)

Default setting is a downscale for webgl, i think. I went to project settings->quality and set the quality to max and it worked great!

Ah crap you are right, it's down-scaled to 80%, I thought it was using my PC URP preset, but it was using the mobile one. The mobile preset also had other issues like an extra post processing volume, no anti-aliasing, etc. Dang wish I could re-submit with it in it's full graphical fidelity glory RIP

talk to end3r on discord