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(1 edit)

This was fun! It took me a bit to realize I had to *pick up* the scrap from the ships.

On one playthrough the game stopped at Wave 7 and I had to restart, no idea how I did that.

Edit: Managed it again on wave 10. Both times it happened after using the "Restart" function, and both times I had taken out an enemy very close to the edge of the screen. Not sure if EITHER of those things actually contribute to the bug or not, though.

(+1)

This gives me a lot to look at to find the softlocks being reported by people; the next level starting is dependent on both all enemy ships being freed (happens when they exit the screen or get shot) as well as all the salvage being freed (also when it exits the screen or gets picked up).  I'm thinking the softlock is salvage spawning within the screen-edge areas and never being freed, though their autostart timers should be solving that.  I appreciate the feedback, thanks for playing!