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I really like the aesthetic from the combination of the art and the audio. The concept is really good too. In the end though, I found it really impossible to choose the right ability at the correct time because of how little time there is between the color of their attack being revealed and the time to click it. So this lead to only spamming the ability that was good against whatever ability was strongest for the other person which was not always a great strategy. It also felt like if you picked anything other than the perfect abilities, you would do quite poorly which held back the RPG/growing power elements. That said, quite a bit of fun and definitely a solid rhythm game!