Hello. I was sent here by GamingOnLinux, which is a not-so-subtle hint that I came here to add to the voices asking for native Linux support. As a fan of both boomer shooters and Linux, I can say I'd greatly appreciate being able to play this title with the full, unhindered speed Linux offers
I saw in another comment that you want to support MacOS and Linux, but the engine used only supports Windows, however, you'd look into porting the assets to a different engine if the game was popular enough. I'm more of a player than a developer, but I would highly recommend looking into the GZDoom engine, which can and has been used for standalone games in the past, or even Godot, which would probably take more effort but would allow for greater control, either way both have excellent Linux and (probably) MacOS support
Thank you very much for your comment, I'm glad the game has been getting a lot of love especially from the Linux community. Honestly, it was a lot better received than I thought it would be so I will look into getting this ported to other platforms. Thanks for the suggestion with GZDoom, that will be the first one I look at :)