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I like the design and the monochromatic palette you chose.

I think I spotted a bug that the "destroy sequence" audio is played twice when I played the 2nd time. 

The boss is confusing since I don't know the reload timer and my character cannot move. 

Another thing is that the wall of text dialogue is hard for me to read. Better to keep them 3 lines maximum for readability.  ( unless it is just random yap to convey the feeling of it )

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hhmmmm i guess its really hard to read on there but thx for mentioning