broski they did it the practically the same way the only difference was that sayori decides to open up to the player and this character doesn't they both used the suicide as shock value and ddlc literally stays one the death longer, like ur all hating n the game for a two second picture how tf are they supposed to show research on suicide for a 2 second picture???
First, don’t call me broski. Second, Sayori was different because she actually displayed clear symptoms throughout the story, even after her death, directly or otherwise you had a lot more time to get to know her and even if she didn’t decide to tell you it was actually adequately explained why. (Monika’s doing and Sayori’s own trauma combined to why she did what she did.) Zilas was a bad portrayal because it made it seem like a split second decision and it was very unrealistic, especially since he literally set goals for himself and for the future and he literally sold his SOUL to Ryuk just so how he could have extra time with the protagonist, why on earth would he want to die? I understand what Jenny was trying to do, influencers are real life people too and they have feelings, but suicide in situations where depression aren’t involved are highly rare and highly unlikely. But I don’t think Jenny was given adequate time to actually explore this topic to the extent she wanted to and that caused ALOT of writing contrivances. I actually don’t think comparing DDLC to GL is a good comparison since one took years of actual development and one took a month. People should not do topics like suicide of depression if they do not have the time or motivation to do it in a proper and professional way. This is not me trying to say Sayori’s issues are 100 percent realistic and this is how every suicidal person should feel, I am merely saying the developers had different time frames and one was too ambitious and wanted to do a lot in a short amount of time which left a lot of plot holes and the other had years and years to think about how he could do it properly. Jenny should’ve saved this project for something else or released it in small doses instead of trying to dip her toes in everything at once and biting off more then she could chew. DDLC has its own issues, of course, but comparing it to GL and acting like everyone is comparing it to it is not a good take or comparison because one person said so.
maybe think it's because were seeing it in more of the players perspective than zilas in ddlc we are given more info on how the girls feel but this game prolly is going for mcs perspective as zilas never really truly opened up and from the perspective of a loved one suicide is often feels random and out of nowhere . But i do get what ur trying to say.