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Just completed the game, pretty impressive for a first adventure game.  It understood most inputs I tried, but it didn't understand FILL BUCKET. It was also a bit random when the fire started (I couldn't see anything to explain why it started), but it was a nicely coded in-game event. The part at the lake was genuinely terrifying. 10 / 10 for trauma. I liked the writing quite a bit too, it had a lot of character.

The graphics were - well - they were a bit of a workaround, but bending jam rules is part of the fun. 

I scored 34 / 100, so I wonder what I missed.

Thanks for the feedback! There is a hint earlier on as to why the fire starts, but maybe I should have made it more obvious.

Yes, the graphics were very last-minute! I'm hoping to release another version with better ones at some point.

The score is a bit of fun - you can win the game with a low score, but there are various things you can do differently to change it.