Yeah im kind of feeling better today
1. Yes I am. However I have been thinking of getting help. The only problem is that I might have to pay up, but there's some people I think may wanna help.
2.Unfortunately, Vx Ace does not support high res sprites so the battle backs and cutscenes will have the crayon art style.
3. To be honest I'm debating on 3/20/2026 to be the deadline. But honestly it's best to announce a deadline when I'm 80% done with the game. Also I'm considering shrinking some parts of the game more just to get a better deadline because I'm not sure if i can even handle 2 years. Sometimes I accidentally forget to not be too ambitious, which result in me saying to myself "Oh yeah, maybe I shouldn't add that because that's too much work." I'll see what I can do about the deadline, I'll have to debate on what I truly want for my game.
4. Erm, yes... for 3 branches of my story. I'm gonna see if i can finish the other 3 branches to finish off 6 endings.
EDIT: I forgot to mention that there's endings for both pacifist and genocide routes but those stories are already completed.
5. Well I cant really count that far since I don't really remember. But lets just say umm... 2 - 3 years? I honestly read a lot about game design and stuff, and I try to implement them in my games (although a lot of my games are short and were apart of game jams so they werent implemented the best). I also have learned a lot when using Godot.
If you would like to look at what I used to learn game development, here's some links to some YT channels and books.
Sam teaches Godot : This ones outdated for Godot (also not that important considering I'm making an RPG Maker game) but it did help a lot in making me understand it.
Design Doc : He's help with my thoughts on game design.
D4 : He has specific details on designing video game content.
Mathew Emmet : You know this one already lol.
Toasty's Beginner Tips : He's helped with RPG Maker the most. He's not a game design channel but I linked a playlist of of his beginner tips.