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I remember the jam going and because i was new to coding not having any ideas on what to make, now that i'm more experienced and finding out i like the process of making tools for streamlining development the most, i'm going to refine a build helper i made for c++ a few weeks ago that, well, builds the game on all indicated platforms, zips them and publishes them directly to itch.io using butler, but make it so you can use it for other things such as game maker or godot (and hopefully make a godot plugin out of it)