Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really dug the enemy sprite evolution in Electric Citadel—super cool spritework all around! The card-based tower selection added a fresh twist to the classic tower defense setup, though I wish there were more variety in the card options to spice up the strategy. Understandable, though, given the time crunch of game jams. While the game nailed the theme, I didn’t notice much use of the limitation. Still, it kept me hooked until wave 19, when enemies stopped spawning. Overall, Electric Citadel shows promise and creativity within the jam’s constraints.

Thanks! Happy you enjoyed it. Had alot in mind but couldnt implement em. im surprised you managed to reach wave 19. Congrats.  Also i checked your game it was real fun great game<3