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Great to hear you're diving into your third jam and looking for a team this time around! I've been coding for a while, mainly in PyGame, crafting classics like Snake and Tetris, plus I've tackled a more complex physics simulator tackling n-body problems. Recently, I started picking up GoDot too.

I'm really into worldbuilding and have a keen interest in hard sci-fi—so if you're aiming for something in that realm, especially with innovative bullet/weapon mechanics, count me in! I've just cleared my schedule (said goodbye to my job!) and have loads of time to dedicate to creating something cool and unique for the jam.

Let’s create something awesome together! Feel free to hit me up if you think we could mesh well on this project!

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