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Hey!

I just came across your post, and we might have a great synergy! I'm Jens, and I've developed games using PyGame, tackling projects from classic games like Snake and Tetris to a more complex physics simulator dealing with n-body problems. Recently, I've started exploring GoDot, which I understand you prefer. I'm really keen on the programming aspects, especially within worldbuilding and hard sci-fi frameworks, where I have some innovative ideas for bullet and weapon mechanics that could complement your needs.

I've just cleared up a lot of time by leaving my job, so I'm ready to dive deep into a focused project. While you're looking for a composer and possibly an artist, I could solidify the programming front, ensuring we have a robust foundation to build our game.

Let me know if this sounds good, and we can discuss it further!