Thanks! I am not sure of how long the run took as i played it over multiple days but my guess would be probably around 4-5 hours. Of the top of my head i have an idea about the vendors. The vendor who sells mixed tiles is (i feel like) a litte bit uneccessary since wildcards achieve the same effect but way better. It would cool if he sold unique tiles with special powers that can only be aquired from him. Will probably think more about new ideas during the day. Otherwise i think ur doing a great job developing the game and making it more intresting as well as being good at fixing these bugs fast. (playing bigger games you sometimes have to wait weeks for a little patch note). :D
Edit: Have tought a bit more about what special powers these bricks could have. Perhaps they could be stronger versions of the original tiles like a popes blessing healing for more than one or a dynasty 3x your step score (these would still be affected about relics like wildcard or home.
Another idea is a tile that kills of heretics. Whilst we already have this as popes blessing+smite i think this could be nice as a way of making runs less smite (and blink) dependent.
My last idea is kinda wacky but could be cool. Maybe the tile selling vendor could also sell land. This would be something that you could place down to make the map a bit larger. It would be cool and allow for some dynamic gameplay.
As i am not a game developer myself i have no idea how complicated these things would be to implement but they could be cool :)
Second edit (lol): saw your reply. Yes saving runs could be quite nice. When i was on my highscore run i was hella nervous about my battery running out (playing on cromebook). That would make the tabs refresh and the run would be lost