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(+1)

this game is very polished, and has alot to offer for being a pico 8 cartridge

Graphics? Yessss (+ palette swapping, nice)

Gameplay? Nice (controls are nice, not slippery, very good)

Music? Oh yes (Some of the music here, especially the intro one,  do NOT sound like pico 8, more like a whole symphony

Boss Fight?  Yup! (that boss was very nice)

Only nitpick?

...How does this relate to power? Is it because you need power to break through the broken blocks with your bow? I'm just curious,

Besides that minor nitpick, this game is really good

nice job!!

(+1)

I'm very glad you liked Into the Kaloo and had fun with it <3
For what concerns the implementation of the theme, I admit I wasn't very inspired when the theme came out. I intended "power" as a form of "action", so I thought of breaking blocks, getting kicked by enemies and fighting a boss ahah :O