Interesting idea, for me it was too fast, sometimes i died as soon as a new minigame started. So I would add some delay.
Viewing post in Charge It! jam comments
There is a delay system in place but since for some parts/minigames required some modifications it was not fully implemented, maybe for some even a safe area/ no damage control at the starting point ( I think that one of the most common insta-deaths is because in the minigame that you have to avoid contact, the enemy and the player generate already touching each other hahahaha )