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With all you’ve put into this over the years, i’m elated that the Jam served as inspiration to Finish It!

While RPG Party: GR stirred many similar experiences of past games, it’s always nice to see an author’s touch applied to their own Realms like this.

Unlike those others, my very first encounter here was an epic, tactical battle ending with my shining success. A few more and i reclaimed my Veteran title of the past and donned my old hat. Soon after, with only the few, new notches in my belt, i re-learned one of Ultima’s prime virtues: Humility and promptly tossed that old hat into the river :)

This first run was with the WIN build which the game wasn’t necessarily designed for but still played well. The amount of adventure inside is obviosuly enormous (and that was before noticing the size of the .byc).

Thus far, i can only offer obvious suggestions and direct to technical anomolies that i expect you are aware of such as the game allowing a character sheet to be visible for a split second on click when it shouldnt be at all while play was solid, relatively straight-forward and fully functional.

Otherwise, i’d ask for a complete Manual but that’s a whole other project, i know. I will say that in-game explanations and descriptions for skills, items, etc, are essential & much appreciated as it will all help us fully appreciate what you’ve shared.

Bottom line: You’ve hit the mark with Goblin Raiders and i look forward to further exploration of what you’ve in store for me. i’ll be installing this on my phone so the adventure is never too far away (assuming i keep the battery charged :) )

You had me at Party Creation, and thanks for that!