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I needed a bit of trial and error before figuring out the rules, but that was kinda part of the fun. Maybe the action's names and and their effect should be more dissociated (by using different font size for example).

The game has an interesting balance, each resource being useful for something. Although it's a bit easy (maybe because of the AI). While I'm not usually fond of strategy games, I enjoyed this one for its minimalism, and the fact that it could work as a board game! :)

Wow, thanks for reply! I still want to create fast-pased minimalistic strategy game. The tutorial part is a problem, yeah. There was so much to be done, like sound and proper art and menu. I think of doing something with it after jam ends. And of cource - open source.))