Hey there! I believe that this game as a lot of potencial and even for a first version i would give it a 4/5 stars, with it being really close to 5. I wont give it 5 stars because of some problems that i think they could be worked a little better. This game feels a little bit like Cumrooms and i wouldnt be suprised if the developer(s) inspired on that game to make this. Im mentioning this since a part of my criticism is going to be based on that game.
Gameplay:
The game is easy. It is really easy monitoring and hidding from franky and the power from the PDA is not really that threatening. For that i would suggest doing some things to make the game a little more challenging and interesting:
1º. the enviroment is a llittle to bright, you dont really need to use the lantern to see some itens. Making the game a little more dark so that the latern would be more useful, but with that make the animatronics react to the light, by seing you seing your position better than if you had the flashlight off.
2º Make the cameras more active so that it gives a little more challenging, but when spoting the player the animatronics wont go into "chase mode" (ill call it that) and just go to the position were the cameras spotted you (maybe on a faster pacecthan theyre normal walk).
3º. Remove the mode were you can see the animatronics from the PDA. It would be harder to know were the animatronics are making you need to hear the sound of their footsteps to know were they are. But as a little replacement, you could make us use the cameras around the map, giving more that FNAF style to search for the animatronics and making utillity of something that is also "against you".
4º Make the battery go down a little more fast so that you cant be always on your PDA and maybe remove the flashlight from the PDA to make the battery reduction more fair.
5º Make the animatronics catch you if they spot you hiding, for example on if they spot you on a certain distance you hide, they will catch you. But on return make them more slow so that you on sprint are a slight more faster than them.
6º. Make it so that you cant leave the place so quick. This was the problem that i believe makes the game so easy and is that you can search a couple of itens (if you unlock the barricated door its even more easier) and then leave. This makes it extremely easy to gain money, so, instead you the door could be locked the moment you walk in and you need to find a new exit, by collecting itens around map that helps unlocks that nem exit.
There are some other things such for the stats that you augment, intstead of for example buying more 100% stamina, you can devide that for 4 levels that you need to buy to get the full 100%; the shop instead on giving itens for the scenes, you put them on the map to encourage exploration (you can make them blocked by some zones that you need to first have a certain tool to unlock it) and you put on the shop upgrades and tools to help you.
Some other suggestions to had for the future:
While adding more animatronics you could make each them have an special ability such as franky being able so see more far way and when you had foxy, she is quicker than the other animatronics, things like that to make the gameplay more interesting. For future updates you could had skins, more places on the map and a 360 mode for the scenes.
I think thats all... I look forward to see the developement of this game and hope that you guys manage to make something fun!!! (also sorry if i made a spelling error)