Try doing 1/9/8/7 and 6/9/6/9 on the custom night
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I really liked this small preview build, I only played a little with teddy to have a feel on how the game works, and so as far as my experience goes, I really liked the mixture of the core mechanics of FNAF 1 with some elements of FNAF 3 gameplay, it makes you manage your resources more carefully. I also hope that all others dolls have this more linear path they make to go to your office with rarelly going back on their path, it helps on knowing their location and were they might be in case you lose them.The only complaint i have is that at the start it was a little confused because i thought that the left of the map on the camera was my left on office so maybe inverting the camera map upside downd so that dumb people like me dont confuse the left with right. Im still going to try the game a bit more but so far the game as a great potentiall 馃憤(plus the fact that this game will have nsfw content is a bonus).
This game as a really nice charm and is kinda unique with the animatronics designs with using more human like features for the the girls, but holy hell how this game doesnt go well with my pc! Each time that i do something theres a white screen that flashs and the sounds sometimes get overlayed making it imposible to know if a girl is at the door because you cant hear the sounds they make. Ive tried to beat the 4 four nights to unlock the extras, even with both those problems, but night 4 is really hard and i basically need to pray to the RNGs Gods for me to beat it (till now ive only survived at 3AM) but getting that out of the way i have some feadback that i would like to share from my playthrought:
- One thing that i enjoy but find it a little meh is having both ms.Hippo and kermit (i dont know the name of the other one :p) on the lobby. You can use them to see how each girl works, as a tutorial, or change the volume of the and while it makes the place fell more alive, its really difficult to use it in laters nights, since you need to take care of the robots. This critic goes more to trying to read the tutorial since i tried to once (just to see what it had to say since i already knew how to play FNAF 4 ) and got caught since you need to still take care of the girls, even mid reading the tutorial. This is a little impractical because if a player that never played FNAF 4, played this game and mid reading the tutorial he got caught, it would be kinda anoying. i think a good way to solve it is A, putting the games mecanics on the tutorial page, were it there are the custom night at extras, B, making ms.Hippo tell how each girl works at the star of each night, or C, doing how FNAF 4 does and use a small transparent window.
- I like SpringMouth mini game but i think that the reward of if you win you can gain a sex scene getting caught and if you lose you get nothing is bad and would be better if you dont even play the mini game. In FNAF 4 if you beat the Plushtrap mine game you get a 2 hours less bonus for the next night and only that night so i think that the that doing something similar would be quite nice, maybe if you are succeful on aliviating your libido the next night goes a little more fast since youre more relaxed.
- I know that you can see some interactions of the animatronics in the cameras but outside that they are useless (untill were i know) i never in my gameplay got the need to open the cameras and on later nights it is really hard to have the time to open the cameras, specially if faxy is in the pole. Maybe instead of needing to look behind to take care of Freddyka you can look at the camera were she is and redirect the electricity from her, i think it makes more sense instead of flashing a flashlight (you can even make that you need to flash the light on that camera to redirect the power)
One small thing that i think it should be changed is at the begging of each night you get that phone call, and whille you have the skip option, it is a little anoying that when you lose you have to skip a cutscene to instead going to the night quickly. I believe that we need more FNAF style NSFW games, either using the classic FNAF style our a more freeroam aproach so having a game that is based on one of the most gameplay interesting FNAFs games is really nice. Hope the best of luck on the developement on the game!
Hey there! I believe that this game as a lot of potencial and even for a first version i would give it a 4/5 stars, with it being really close to 5. I wont give it 5 stars because of some problems that i think they could be worked a little better. This game feels a little bit like Cumrooms and i wouldnt be suprised if the developer(s) inspired on that game to make this. Im mentioning this since a part of my criticism is going to be based on that game.
Gameplay:
The game is easy. It is really easy monitoring and hidding from franky and the power from the PDA is not really that threatening. For that i would suggest doing some things to make the game a little more challenging and interesting:
1潞. the enviroment is a llittle to bright, you dont really need to use the lantern to see some itens. Making the game a little more dark so that the latern would be more useful, but with that make the animatronics react to the light, by seing you seing your position better than if you had the flashlight off.
2潞 Make the cameras more active so that it gives a little more challenging, but when spoting the player the animatronics wont go into "chase mode" (ill call it that) and just go to the position were the cameras spotted you (maybe on a faster pacecthan theyre normal walk).
3潞. Remove the mode were you can see the animatronics from the PDA. It would be harder to know were the animatronics are making you need to hear the sound of their footsteps to know were they are. But as a little replacement, you could make us use the cameras around the map, giving more that FNAF style to search for the animatronics and making utillity of something that is also "against you".
4潞 Make the battery go down a little more fast so that you cant be always on your PDA and maybe remove the flashlight from the PDA to make the battery reduction more fair.
5潞 Make the animatronics catch you if they spot you hiding, for example on if they spot you on a certain distance you hide, they will catch you. But on return make them more slow so that you on sprint are a slight more faster than them.
6潞. Make it so that you cant leave the place so quick. This was the problem that i believe makes the game so easy and is that you can search a couple of itens (if you unlock the barricated door its even more easier) and then leave. This makes it extremely easy to gain money, so, instead you the door could be locked the moment you walk in and you need to find a new exit, by collecting itens around map that helps unlocks that nem exit.
There are some other things such for the stats that you augment, intstead of for example buying more 100% stamina, you can devide that for 4 levels that you need to buy to get the full 100%; the shop instead on giving itens for the scenes, you put them on the map to encourage exploration (you can make them blocked by some zones that you need to first have a certain tool to unlock it) and you put on the shop upgrades and tools to help you.
Some other suggestions to had for the future:
While adding more animatronics you could make each them have an special ability such as franky being able so see more far way and when you had foxy, she is quicker than the other animatronics, things like that to make the gameplay more interesting. For future updates you could had skins, more places on the map and a 360 mode for the scenes.
I think thats all... I look forward to see the developement of this game and hope that you guys manage to make something fun!!! (also sorry if i made a spelling error)