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(1 edit) (+3)

Thank you so much! : D
They are supposed to be like that. I don't really aim for realism but rather a cartoony/animesque look/animation/tone/etc. That's why her chest defies gravity at all times. My main focus was jiggle physics

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Oh I see :o Even the arm placement? 

Well, even though I think there's room for improvement, I still love seeing your work. It feels unapologetic yet made with love every time. I was quite impressed the game was so complex while made in a game jam! 

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Thank you so much! : D
Yeah, even the arm placement hahaha. Initially, her arms were at the center but I moved them and I liked them better that way, specially because they didn't interfere with the jiggle physics

Ah, how clever! 

Well done then c: