Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This was the first game I played on stream, my main feedback is to make item/menu interaction more intuitive!

Currently interaction is directional, so when you flail your arms in a certain direction you ínteract with an object, but that is not always the case, you have to press E apparently or sometimes you pick things up. I kept trying to take the axe off the shelf but could not do so. Skill issue probably?

I could understand the farm vegetables with water get ammo loop, but was unable to use it because I couldn't pick up the gun in the first place.

My suggestion is to have a hover tooltip, say you are near the  upgrade bench, so long as you are in the radius of the upgrade bench the "E" button pops up and you can interact with it. Visually it is more accessible and does away with the directional dancing movements hoping for a menu to open but never does.

Sort of like how Palworld does it, I've pick up the grass patches by accident too many times to count.

Also how do I get past the log in the first night? I reckon it has something to do with the axe but I kept picking up the entire stand instead of using it, and then I sudokued in the fire. Music turned off after that too.

Anyways, this isn't my genre so I probably don't understand something something Stardew Baronne thingy, hope this small feedback helps!

Tapping interact actually interacts with the item, while holding the button picks it up. I need to make this distinction more clear.