The presentation is nice but I think the scoreboard animations could use a bit of a speed up/skip button, at least.
Not sure how you can implement a hurt system because some levels feel like you're gonna have to bump into the vines regardless.
Yeah I expected that the scoreboard animations are not quick enough. I'll put it on my list and think of something. Technically all levels are doable without bumping into vines, but it's probably too hard for a casual game I suppose.