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What makes the aiming too hard until you know about it is that steering causes the ship to lean, influencing the height of the shot a lot. Steer into the shot = low, steer away = high. I initially blamed it on the wave heights being hard to see, but I’d still like to see that improved.

I’d also try faint(er than the shots) smoke trails for projectile paths. Argee with the rest about hit effects/confirmation (both player and enemies’). Hit sounds at minimum, and on the deep end War Thunder hitcams would be fun(ny).

I’d try slightly lower sun angles and making the water receive shadows. Would be an extra thing to help keep your bearings if you spin around a lot.

Is there no positional audio or am I going insane or is my setup busted? Noticed the same thing on Shanghai Gold.

The upgrades, weapons etc. will be guaranteed fun but it needs the shooting mechanic dialed in before being able to enjoy those.

the cannons are actually on a gimbal but it appears it has stopped working

as for sounds i haven't really given them any attention at all compared to the main features.