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i've only tried this recently because i assumed i wouldn't be able to run it* but it's quite fun! i didn't expect being given a choice of 3 to get new skills or upgrade an existing one slightly to provide the amount of variety that it does. i got the second floor as Shaman with a great chain heal but i'll probably play more to see what other playstyles there are and see if i can beat it. i think i like the generic Healer's skills the most out of Healer, Paladin(?), and Shaman

that being said, i have some criticisms:

  • i don’t like that you can’t change targets while charging
  • i don't like that i can't cancel a cast (the kinds that don't automatically cancel when you move)
  • i hate that hovering over someone's HUD in the side menu changes my target
    • i half expect that the above designs were put in purposely to be true to an MMO that inspired the game, but i thought i'd say so anyway
  • i'd like to note that it’s easy to miss the first map in the tutorial because you level up right as you’re about to get it. i had to backtrack all the way back to it the first time i played (on the version just before this one) to get it because i was stuck at the part where there are multiple blocked exits and it was telling me to go forwards even though i couldn’t
  • i don’t like that the choice of healer is random, i'd prefer to choose
  • i find the backpack unwieldy. you have to look through both tabs to see all your items, you have to drag each item to see if you can use it, and the backpack doesn't close when you click out of it. i'm also on a time crunch when in the dungeon because of the sleeping skeletons so there's no way i'm able to read all of the stuff on my items

as for bugs:

  • the game crashed once when i tabbed out
  • i got a upgrade for healing stream that indicated it shouldn't be in the game (something about decreasing taken fire damage and increasing taken electrical damage)
  • *my town screen doesn't load properly and looks like the below. i'm not surprised this happened as i've had weird bugs with Godot before


(+1)

Thanks for the Feedback.
A couple of notes.
i hate that hovering over someone's HUD in the side menu changes my target

There is an option to changes that
i don’t like that the choice of healer is random
When you upgrade the Inn, you can start buying slots that let you choose your healer

I'll think of ways to nudge players into knowing this passively.