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absolutely astonishing. i dream of reaching a fraction of this quality.

one thing though, considering the top view and the city environments, shouldn't the player and enemies pop up more compared to the backgrounds? it gets easy to lose track of them during the fights. maybe use different colors for them

(+1)

Thank you so much! Honestly they definitely should, and I'm going to be redoing them soon. I had wanted to change the player sprite before demo day, but time ran out between coding all the menus and options. Differently more brightly colored enemies will come as well.

Unrelated, but your avatar gave me quite the neuron activation. I remember playing Bosconian on the PSP Namco Museum Battle Collection maybe 15 years ago, that sprite instantly took me back. Good taste.