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Did 4 levels of this, by the second it seems I could go through a door and see an unfinished version of the first level.

But this really looks cool, the wiring mechanic is amazing.

But it seems enemies are invisible at times and I'm not sure if that's intentional and I overlooked some story reason.

Thank you for playing :) Glad you liked it. 

Visibility is probably LoS detection behind the walls, the perspective of the bulge shader in the world sometimes hides them. will look into it!