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Cute game!

Like the simple graphics and nice tunes.

Not sure why you move with A and D, but level selection left and right key.
Some check points don't work (2d gold level, 2nd checkpoint overwrites all checkpoints, I restarted the level, got 1st checkpoint and died and the game spawned me at the 2nd checkpoint again!) (nope this is the problem with every level, restarting the level doesn't clear checkpoints).
Some levels have one collectible near the end, are they suppose to be golden?
Maybe make some indicator when you have max power on trampoline?
Restart button would be nice.

This part was written as I played:

Last level was really unfair, if you could say that challenge levels where at least skill checks (even if it was getting max trampoline power on the last invisible pixel), castle last obstacle is just stupidly complex. Most obstacles in the castle are stupid because of difference in amplitude, enemy could walk 1 time it's path, when saw would go 2.5 - 3 times all it's path and when you stuck several of them in one path it just became "make lucky shot".

Wait, wtf, does saw speed increased? I watched bigguydev vod and his saws are much slower.
Bro, your speed is connected to refresh rate of the monitor, my second monitor has much slower saws, I am surprised I got to last obstacle on this speed!





(+1)

Thanks for playing, and thanks for the great feedback!


  • Checkpoints are supposed to spawn you at the last one you reached (as in furthest along in the level), but they definitely aren't supposed to carry over after restarting the level. What do you mean by restarting, pausing and exiting to map and then reentering
  • A very good point about the saws and enemies, I've thought about that and uhhh I have no idea how to fix it :(
  • Oof, I assume your FPS is higher than 60, I think what happens is that godot caps fps at 60 if that's all your monitor can handle, so I just assumed that it would be capped at 60 for everyone. The speed on bigguy's vod is the intended speed, I'll try to get that fixed.
(1 edit) (+1)

I made a quick patch that should HOPEFULLY cap the fps, if you could skip to that level and tell me if it's fixed for you that would be great (no obligation of course, thanks for playing!)

1) Yeah, I was exiting the level through menu, then launched the level again, not sure if I reached any check-point, after death I was spawned at much later check-point.
Wasn't able to recreate that bug again, I probably touched previous checkpoints a lot. (only overriding check-point vid) https://files.catbox.moe/apa9dz.mp4
2) You probably could calculate needed speed with distance, point of connection through code, but I just cut every platform that needed syncing ;)
3) I played the whole game with this speed XD https://files.catbox.moe/pz5pea.mp4