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(+1)

Thanks for the feedback, it means a lot.

I already made some adjustments  to the movement that will be included in the next update:

-Jump reaches apex faster.

-Quick climbing ledges instead of just jumping up.  (Only if there is a place to stand on)

(You can also just hold space as you grab it to immediately climb it)

-Dash can put you on top of a platform if you hit near the ledge.


When it comes to the grapple I'm still thinking, I was thinking either first attack from it dealing more damage or just a unique attack for it.

I personally find it useful to quickly close the gap to an enemy or a boss especially when stating it right at the end of the attack, but I will still think about it changing it a bit. I understand that it might feel like too much risk for to little reward.


If you have any more ideas I would love to hear them.