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It's technically my first game and with one lots of ambition, because I wanted to use a variety of characters.

Part of why the game may feel bloated is because there's a lot of levels and different worlds that I wanted to give the idea of a "fake crossover".

So some stuff is the way it is because of my dev skills.

The idea of switching characters was in case the regular "command" system was still difficult to players and it using 2 buttons is in case a single wasn't good enough in some cases.

At some point, there were more texts in the tutorials but people said they'd make the game feel slower and take more time, so I replaced most with images.

Nothing you did is wrong :) just take your time and work on 1 thing at a time. My feedback is mainly regarding clarity, dont be afraid to drag things out and do it simple first. Good luck!