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I don't have a Linux machine capable of debugging, sorry. 

The Events are part of the Characters moving in/out of Enemy Combat Zones, you do not start on the Bridge in the actual Game, but the intro Dungeon isn't done yet, so I just put the Player somewhere.

Cat should be only petable when looking at it, I look into it, thanks.

There's no dashing, just rolling. You can Airdash if you collect it, and I don't decide against including it later tho, and teleport instead of rolling same Way.

Player will not Dance.