I don't have a Linux machine capable of debugging, sorry.
The Events are part of the Characters moving in/out of Enemy Combat Zones, you do not start on the Bridge in the actual Game, but the intro Dungeon isn't done yet, so I just put the Player somewhere.
Cat should be only petable when looking at it, I look into it, thanks.
There's no dashing, just rolling. You can Airdash if you collect it, and I don't decide against including it later tho, and teleport instead of rolling same Way.
Player will not Dance.