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(+1)

Thanks!

Wouldn't say I wanted it to look psychedelic XD
I totally understand models/materials, but what do you mean "stock interaction ui"?
Yeah, probably would remake the whole map with less dependence on the moving platforms.
Glad you liked my direction oriented ledge animations :D

(+1)

You're welcome! I mean the disembodied question mark and speech text with generic fonts, hard camera transitions on dialogue, etc. 

(+1)

Huh, I do use custom fonts, I guess they look default.
Camera and characters turning are instant, right now I use LookAt, would write something myself in the future.
Dialogue marks were drawn by me in 2 min. Originally it was 3d model, but it looked bad, so I changed it.

(+1)

By the way, in case you're unaware, you can use Cinemachine virtual cameras to get camera transitions without having to write a full 3D camera system all by yourself.