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Well there is no technical reason why I can't add those in again. So I guess I'll add them in again with the next update.

The game looks beautiful by the way, its nice to see unique visuals in an rpg maker game as opposed to the standard tiles.

I did find 1 bug. If you are attacked during the loading screen while entering an area and killed it can cause the gameover screen to flash for about half a second then the map loads up and everything freezes.
I tested it several times on south east entry to the main forest path at night with a wolf and discovered the higher my cpu load with other programs the more likely it was to happen.

Even while knowing how to replicate it, it took me a while to get it to trigger a second time so unless people are running particularly old pcs it should be extremely rare for people to hit the bug.

Thank you! I am quite bored of default tiles myself!

I know that bug, it is indeed rather rare, it happen when loading the game near a hostile mob too. The game initially was supposed to allow you to save only in your home or at designated save points. But since the play area is rather small still, I allowed people to save anywhere. This is only temporary though. When the play area expands, the save point feature will be fully implemented and this bug wont happen anymore on loading the game as there wont be any mobs near save points.

Also, the loading screen can be disabled in the game so for those that this continues to be an issue for can fix it that way, in the case of it freezing from entering the map near a mob.

I'll also consider moving that Wolf spawn a bit to make this less likely to happen.