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(1 edit)

Have you considered implementing a crafting system, where defeated ships leave behind materials and items like iron, bronze, phosphorous (for incendiary weapons), "energy emanators" (for force fields and energy-based weapons), gyroscopes (for radar and maybe homing/knight weapons), etc?

I think this would pair especially well with upgradeable weapons like Mk2 and Mk3's

(+1)

Hi! That's a really interesting idea! I hadn't considered that, one thing that I did think of is giving people the ability to combine weapons together to forge new more powerful weapons.