Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the comment Achie! The movement was a deliberate choice to make the puzzles a little bit harder.

For the sfx and msx, I decided to participate in the jam with only two weeks left and work overtime forced me to cut some corners, unfortunately!